unity Physics.OverlapSphere 썸네일형 리스트형 [Unity3D]Physics.OverlapSphere 예제 Physics.OverlapSphere를 이용해 타켓 찾기 GameObject FindTarget (Vector3 center) {Collider[] hitColliders=Physics.OverlapSphere (center, radius); GameObject enemyGameObject=null;float temp=0;float shortTemp=10000; for (int i = 0; i < hitColliders.Length; i++) {if (hitColliders[i].tag == "Enemy") {temp=Vector3.Distance (hitColliders[i].transform.position, transform.position);if (temp < shortTemp) {enemyGa.. 더보기 이전 1 다음